TMWWBK House Rules for the Boshin War and Hypothetical Expeditionary Forces
I've used The Men Who Would Be Kings (henceforth TMWWBK) for Boshin War games for quite a bit now, but while I do like the core mechanics, there are some ways in which the rules aren't exactly there when it comes to the specifics of this particular period – one for which I am fully aware it was not specifically designed. Here I've consolidated a few – largely untested – jottings I've done over the last few months, some original to myself, some more or less replicated verbatim from Dan Mersey's (now-defunct) blog, and some based on The Last Samurai Rebellion supplement for TMWWBK by Eric Wood of the University of Edinburgh's History and Games Lab. At some stage I might do a more formal document, but this serves as my current round of jottings. None of these have been tested yet besides the armoured characteristic, but I think most of these should be okay as is. Infantry Profiles Mixed Infantry For representing troops with a mixture of spearmen and gunners, I prop