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Showing posts from May, 2024

The Kenshin Ryu Campaign, Scenario 1: Ambush

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Having dithered and dawdled for a while, I decided to finally get going on the Kenshin Ryu mini-campaign that Craig Woodfield wrote up for Ronin , but with a twist: the basic problem with doing it in Ronin is that when fighting against Koryu, Bandits get enormously more mileage out of archers (firing twice per turn) compared to musketeers (firing every other turn), and the number of bandit archer figures out there is, er... limited  to say the least. So, instead I converted the Ronin army lists over to En Garde , which is pretty simple as a process: just subtract 1 each from Initiative, Fight, and Shoot, and then run the unit profile through En Garde 's points system. The end result is that troops are generally  a bit cheaper in En Garde , but I've got just enough figures to make it work. So, with that all sorted out, the usual Tuesday evening game with Gareth would be Scenario 1: Ambush, with me taking the dastardly bandits. Gareth, whose force comprised one Senpai, four Kou